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to all lionhead video game developers

Last post 11-06-2009, 22:56 by cherevolution2. 36 replies.
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  •  11-02-2009, 13:54 3416241 in reply to 3416219

    Re: to all lionhead video game developers

    G o o d [Good] story Monbee! I suspect the time as a tester at LionHead is what really did the trick. You were surrounded by programmers that could help you when you had questions about Lua. They knew who you were and you fit well with the group. You're a hard worker.

    It was a no-brainer to give you a shot. Congrats!

    Lua is a fun language. I've only been working with it for a couple of months. With a G o o d [Good] framework API in place (custom Lua modules and c++ modules) you can get a lot of work done quickly. I've read that a lot of game developers use Lua for their scripting language.

    Does FablEd have intellisense (autocomplete) for Lua? I use SciTE. It has some support for it, but it doesn't always work. I know FablEd is not available to the world; I was just curious.
    http://projectthwart.sourceforge.net/
  •  11-02-2009, 14:03 3416243 in reply to 3416237

    Re: to all lionhead video game developers

    Sovvolf:
    Monbee:

    Snip


    ..... Wow.... you was a Lawyer.....


    Edit: Okay now that my head as gotten around the fact that you were once E v i l [Evil] I'll begin with the real comment. Sadly I live no were near Guildford... I live up north... in Barnsley... it's very northern... we do very northern things... yesterday we discovered fire. So I doubt I'll be hired for game testing any time soon until I am qualified and confident enough to move my ass down there and apply.


    That's not as bad as me! I live in Baxter, Minnesota, USA. I'd consider moving to Europe. Everything is better over there now. You got better healthcare insurance, wages match cost of living I assume, people are probably happier.

    Most of our landscape has been pushed by a bulldozer at least once and then tarred over. I imagine Europe to still have a lot of it's natural beauty. Heck! You guys still have castles!

    We have White Castle. It's a fast food restaurant. Bad joke sorry.

    The only downside is that sometimes you get releases of software and hardware later than we do. I don't even know if that's true anymore.

    With the way things are going over here you'll be getting a lot of American immigrants within the next couple of decades. The best and the brightest anyway.



    http://projectthwart.sourceforge.net/
  •  11-02-2009, 14:26 3416249 in reply to 3416243

    • Sovvolf is not online. Last active: 03-19-2010, 13:32 Sovvolf
      http://www.wickercamp.co.uk/
    • Top 500 Contributor
    • Joined on 04-27-2008
    • Barnsley,South Yorkshire, England
    • Senior Member
    • old karma : 0

    Re: to all lionhead video game developers

    XALAN:

    people are probably happier.


    Tut, I wouldn't come over here with that attitude... you wouldn't fit in. positive thinking as no place in British life Big Smile [:D]. we take joy in being negative.

    XALAN:

    Most of our landscape has been pushed by a bulldozer at least once and then tarred over. I imagine Europe to still have a lot of it's natural beauty.


    Well I've never been down south but places like London look like they've lost alot of the natural beauty.. But here in Yorkshire and Barnsley we still have a lot of natural beauty from the landscape... it's most farm land up here. I'm looking out my bedroom window as I'm typing and I can see in the distance is just fields over lapping fields for miles.
    "IrishMorn"
    If Adon and Sagat step in....ah, what the hell, I'll get drunk and join in on that one.

  •  11-02-2009, 14:48 3416252 in reply to 3416249

    Re: to all lionhead video game developers

    People seem to thrive on negativity in this county, not me, my motto this year has been to seize every possible opportunity, and so far I have and now I also have a huge workload.
  •  11-04-2009, 21:21 3416741 in reply to 3416105

    Re: to all lionhead video game developers

    The Bag:
    Short reply since I'm on my phone: there is no one way into the industry, anybody who gives you a prescribed path as The Way In is wrong. - have a read of the stickied thread in the games industry section - Game dev is many different disciplines, what do you want to do, what are you G o o d [Good] at. - do you have to go to college/uni? No, but it does help. Do you have to do a games course? No, in fact on the coding side we'd prefer if you did computing science. As with many jobs having a degree, in anything, shows you have commitment and can finish things. - Be self motivated, I see lots of people who decide they want to make games and will do a games course and it'll teach them what they need to know, that scares me. Games are about creativity, they need people who will try new things, push forward, not people who wait to be spoonfed the information. I started coding and making games when I was eight, most people on the design & code side started young, no one waited to be taught how to make games. We taught ourselves, we just did it. You want to design, to write stories, dialogue, quests, etc. You want to learn how, just start doing it. There are loads of toolkits, SDKs, etc out there, there's really no excuse for not getting involved. Get hold of the Neverwinter Nights toolset and create some quests. Join a mod team, make it by yourself, either way just start. That's how you learn, that's how you get experience. - Do you have to start as a tester and work your way up? No, some do some don't (again no one way). Most companies will hire juniors, I started here as a junior straight out of uni five or so years ago. - Dare to be Digital - take part if you can. A couple of months back one of the Bioware writers wrote a blog on the Bioware site about how they got that job, you should give it a read. Overall getting a job in games is about being G o o d [Good] a what you do, no matter what field, and standing out. Show you've got the talent. If you've any specific questions ask away & I'll attempt to answer or kick one of the other devs on here.
      ya thanks bag, and here's a question: So what your saying is, i'm doomed to never make games like in my dreams cuz i never made a game before on my own? If i were a rich man who can afford a decent computer, i would surely explore your suggestions. But i digress. Also, Can i actually get these free programs on my stupid windows 98? I have so many ideas for video games, if i had started when i was 9 with all the knowledge i wish to learn, i would probably be the best video game designer ever. (which is actually my ultimate goal). I appreciate your answers guys. to tell you the truth, i expected to be ignored. Sorry i'm just sick of people telling me i can't do this.

    I know there's no bread crumb trail to this careerLick [:lick:], but i need the means to achieve it. That's why i'm trying to get into a G o o d [Good] college. For i hope they will teach me all i need to know in order to make my own ideas come to life.


    "Give a beggar a million gold and he will buy food, untill he is full. Then he realises that bread isn't the only thing for sale." -Garth
  •  11-04-2009, 23:04 3416746 in reply to 3416105

    Re: to all lionhead video game developers

    The Bag:
    Games are about creativity, they need people who will try new things, push forward, not people who wait to be spoonfed the information. I started coding and making games when I was eight, most people on the design & code side started young, no one waited to be taught how to make games. We taught ourselves, we just did it.
    Hey, that sounds like me!  I taught myself TI-84 language (or whatever the official name is) in Middle School and programmed funny choose-your-adventure games on it for years.  I also made a textual Arena clone, and a screensaver that made the calculator snow.  Oh, and unless you put in a password, all of the calculations were off by random integers.  Too bad I'm going into the visual half of games. Stick out tongue [:P]

    Thank you for the information, you guys.  It's really comforting.  I'm still pretty scared leaping into such a volatile profession, but with some enthusiasm and stick-to-it'iveness, you've convinced me that I just might land that job I've wanted since I was a kid.  Now I've just got to keep trying to kill my douchier-half with alcohol so it doesn't pop out at one of those expos....

    Do me a favor. Click this every once in a while.
  •  11-05-2009, 7:06 3416787 in reply to 3416741

    Re: to all lionhead video game developers

    cherevolution2:
    ya thanks bag, and here's a question: So what your saying is, i'm doomed to never make games like in my dreams cuz i never made a game before on my own? If i were a rich man who can afford a decent computer, i would surely explore your suggestions. But i digress. Also, Can i actually get these free programs on my stupid windows 98? I have so many ideas for video games, if i had started when i was 9 with all the knowledge i wish to learn, i would probably be the best video game designer ever. (which is actually my ultimate goal). I appreciate your answers guys. to tell you the truth, i expected to be ignored. Sorry i'm just sick of people telling me i can't do this.


    I know there's no bread crumb trail to this careerLick [:lick:], but i need the means to achieve it. That's why i'm trying to get into a G o o d [Good] college. For i hope they will teach me all i need to know in order to make my own ideas come to life.



    I'm not saying you can't do this, I'm just saying you don't need to wait around for someone to show you how.

    If you have the means then get involved, if your PC is old & crap you could get something older like Quake 3, Half Life, Unreal Tournament, etc and the mod tools and play with them.

    If you want to be a designer then it doesn't need to be a computer game, DM some pen & paper RPGs, design a board game, etc.
  •  11-05-2009, 7:15 3416788 in reply to 3416787

    • Sovvolf is not online. Last active: 03-19-2010, 13:32 Sovvolf
      http://www.wickercamp.co.uk/
    • Top 500 Contributor
    • Joined on 04-27-2008
    • Barnsley,South Yorkshire, England
    • Senior Member
    • old karma : 0

    Re: to all lionhead video game developers

    The Bag:
    cherevolution2:
    ya thanks bag, and here's a question: So what your saying is, i'm doomed to never make games like in my dreams cuz i never made a game before on my own? If i were a rich man who can afford a decent computer, i would surely explore your suggestions. But i digress. Also, Can i actually get these free programs on my stupid windows 98? I have so many ideas for video games, if i had started when i was 9 with all the knowledge i wish to learn, i would probably be the best video game designer ever. (which is actually my ultimate goal). I appreciate your answers guys. to tell you the truth, i expected to be ignored. Sorry i'm just sick of people telling me i can't do this.


    I know there's no bread crumb trail to this careerLick [:lick:], but i need the means to achieve it. That's why i'm trying to get into a G o o d [Good] college. For i hope they will teach me all i need to know in order to make my own ideas come to life.



    I'm not saying you can't do this, I'm just saying you don't need to wait around for someone to show you how.

    If you have the means then get involved, if your PC is old & crap you could get something older like Quake 3, Half Life, Unreal Tournament, etc and the mod tools and play with them.

    If you want to be a designer then it doesn't need to be a computer game, DM some pen & paper RPGs, design a board game, etc.


    I'd recommend NWN Aurora toolset for this, it's a little hard at first, I still struggle to get things working but with a few tutorials a little bit of hard graft and most importantly a lot of imagination you can make some brilliant stories with it.
    "IrishMorn"
    If Adon and Sagat step in....ah, what the hell, I'll get drunk and join in on that one.

  •  11-05-2009, 7:35 3416791 in reply to 3416788

    Re: to all lionhead video game developers

    Since Neverwinter Nights was releases 2002, and I doubt it would run on a Windows 98 machine. Half Life and Quake III would probably be stretching it by the sounds of it. Stick out tongue [:P]



    The only thing worse than beating a dead horse is betting on one.
  •  11-05-2009, 7:40 3416795 in reply to 3416791

    Re: to all lionhead video game developers

    Might interest some: http://gamecareerguide.com/features/767/making_the_most_of_u_time_.php


    [Originally written for Game Developer's Game Career Guide magazine in 2007, we speak to notable developers including ThatGameCompany's Jenova Chen and Portal's Kim Swift on their move from university straight into the leading edge of the game industry.]
  •  11-06-2009, 10:23 3417001 in reply to 3416791

    Re: to all lionhead video game developers

    deliriousstudios:
    Since Neverwinter Nights was releases 2002, and I doubt it would run on a Windows 98 machine. Half Life and Quake III would probably be stretching it by the sounds of it. Stick out tongue [:P]


    Oh yes it would Stick out tongue [:P] : http://nwn.bioware.com/about/requirements.html

    I used to run UnrealEd3 (the UT2003 version) and Radiant (the Quake 3 editor) on Win98 without problems (which is to say: without any more problems than UnrealEd gives anyone else). Never tried running the Aurora toolset on Win98, but I don't see that there'd be too much of a problem (unlike trying to run it on Linux, which I have tried. Is pain.).

    The first game I can remember wanting that wouldn't work with Win98 was GTA: San Andreas, and the PC version of that wasn't released until 2005.
    I don't 'do' sigs. Sorry for the inconvenience.
  •  11-06-2009, 22:56 3417106 in reply to 3416159

    Re: to all lionhead video game developers

    Gradius1:
    Mr Bag is correct. Qualifications and portfolios can open doors more easily than having none...but it is entirely possible to get in without any (such as is my case). Work experience is a valuable and potentially life-changing key. If you can get in somewhere, (QA is a great starting point) then it can be a foot on that ladder. Possibly the most important thing you can get in the industry is contacts. If you get in somewhere, then a G o o d [Good] personality can get you far. Of course, work ethic, decent communication/written skills and creativity all help...but it's the people who remember you who can open that door wider. Too many times when I was at LH QA did we have work exps in who were lethargic, big headed, whining, unfocussed, immature or *** lickers (and often a combination of those). It's a fantastic opportunity so when you do get a sniff of one, show some professionalism and you'll go far. And displaying any talent will definitely help while you are there. And lastly, you actually won't get into the industry until you try. It's not going to come looking for you. So, be pro-active and get off your bottom, show some courage and go for it :-)
    Thank You Gradius1. Those were the exact words i wanted to hear. I try the best i can to learn and get involved as much as i can in the industry, and i won't stop untill i become what i want to be. Thanks for the answers guys.
    "Give a beggar a million gold and he will buy food, untill he is full. Then he realises that bread isn't the only thing for sale." -Garth
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