Cassidius:the game has evolved way past a simple "studio tycoon" type management sim, into a tool for creating some damned fine machinima
This is one of the problems with The Movies that I have brought up time and time again. The Movies suffered from a case of multiple personality syndrome, and couldn't seem to settle on what it really wanted to be. I suppose that's similar to what happened with Spore, except that was on a larger degree - we were left with an interesting sim, made up of mediocre mini-games. And it wasn't even particularly seamless, all of it seemed like a run up to the 'real game' the space sim at the end.
Anyway, Peter Molyneux has proven himself to be really
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at god games. From his Bullfrog years with Populous, Dungeon Keeper to his Lionhead years with Black and White. His management sims are also top notch. (Theme Park, Theme Hospital, Syndicate etc). But The Movies was definitely lacking. Why? Because they split focus too much and were working on two other games at the same time.
There should have been a very early development decision to go down either one of the paths available. Either make a great Hollywood tycoon simulator or accessible and groundbreaking movie making software. Choosing both only left us with two
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, yet obviously lacking products.
This also reveals itself in the marketing of the game. I don't think Activision knew how to approach it. Even the Wikipedia article on The Movies says it's a 'business simulation game' not movie making software.
I don't think people really knew what was possible with The Movies, I certainly didn't and wanted it out of curiosity more than anything else. (I figured it was Lionhead, let's give it a shot).
But then, Lionhead make games. They don't make utility software that would end up in the 'hobbyist' section of your local department store.
What I wouldn't mind is if they sold the rights to the game to another company who wanted to focus completely on the movie making aspect. I'm not sure if politically speaking in the world of Activision, Lionhead and Microsoft that would be something they'd consider, or even if there are developers who'd want to give it a shot, but it seems like the best route to me.
The only thing worse than beating a dead horse is betting on one.